Chess Strategy · Chapter 17Game No. 9

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White: Salwe. Black: Marshall.

Two Knights’ Defence

1. P-K4 P-K4 2. Kt-KB3 Kt-QB3 3. B-B4 Kt-B3 4. Kt-Kt5

This attack may be tempting, as the BP cannot be protected, but it is against that elementary principle which says that no attack should be undertaken in the opening until the minor pieces are mobilised, provided of course that Black also has made sound opening moves. There is every likelihood that the attack in the present instance will lead to nothing. It has taken many years to find the correct reply, but now that it is known, the opening has practically disappeared from master practice. Instead of the move in the text, White can play either P-Q3, leading almost unavoidably to a drawing variation of the Giuoco piano, or Castles which might bring about the Max Lange attack after 4. … B-B4; 5. P-Q4, PxP.

4. … P-Q4 5. PxP Kt-QR4!

This is a typical position in the Two Knights’ defence. The former continuation 5. … KtxQP has long been abandoned, as the attack that White can initiate by 6. KtxBP, KxKt; 7. Q-B3ch, forcing the Black King to K3, is dangerous though the result is uncertain. The move in the text breaks the attack from the very first, and Black gets the advantage

as he can gain time by attacking the two minor pieces which it should be noted, are unsupported, and in addition obtain a speedy development, worth more than the pawn given up for it.

6. P-Q3

B-Kt5ch is an alternative. The advantage is Black’s in this case also—e.g. P-B3; 7. PxP, PxP; 8. B-K2, P-KR3; 9. Kt-KB3, P-K5; 10. Kt-K5, Q-B2; 11. P-Q4, B-Q3 (or PxP e.p. followed by B-Q3); 12. P-KB4, PxP e.p.; 13. KtxP, Kt-Kt5 or 11. P-B4, B-Q3; 12. P- Q4, PxP e.p.; 13 KtxP, Castles. Black has an easy game and open lines.

6. … P-KR3 7. Kt-KB3 P-K5 8. Q-K2 KtxB 9. PxKt B-QB4 10. KKt-Q2

The Knight must move sooner or later.

10. … Castles 11. Kt-Kt3 B-KKt5 12. Q-B1

A sorry retreat, but the plausible Q-Q2 would be disastrous, e.g. P-K6!; 13. PxP, Kt-K5 and Q-R5ch

12. … B-Kt5ch

Black’s superior development begins to tell in no uncertain fashion. Now White can neither play 13. B-Q2 on account of BxBch; 14. QKtxB, R-K1, followed by P-K6, nor 13. Kt-B3 on account of BxKt; 14. PXB, P-B3 regaining the pawn and maintaining positional advantage. White has therefore no alternative but P-B3, which weakens his Q3, where a Black Knight soon settles down.

13. P-B3 B-K2 14. P-KR3 B-R4 15. P-Kt4 B-Kt3

At last White can castle. He can, of course, only castle on the Queen’s side, because his King’s side pawns are shattered. Now games in which the Kings castle on different wings are more or less beyond calculation, as pointed out before. On the whole, the player who first attacks wins. But experience has shown that the Queen’s side is more difficult to defend on account of its greater expanse, and this theory is supported by the present game. In addition, White’s development is not completed yet, whilst all the Black forces are ready to strike.

16. B-K3 Kt-Q2 17. QKt-Q2 Kt-K4 18. Castles P-Kt4

Storming the position with pawns is peculiar to this kind of game. The intention is to break up the opposing pawn position, and to open files for the Rooks. Pawns are cheap in such cases. Open lines for the pieces are the things that matter, and the fewer pawns there are left, the more open lines are available for the attack.

19. PxP Kt-Q6ch 20. K-Kt1 QxP 21. K-R1

The King was not safe on the diagonal. White wishes to push on his King’s side pawns (P-B4-B5, and so on). But after PxP e.p. there would be a fatal discovered check by the Black Knight.

22. … QxP

Black’s advantage becomes more marked. He has recovered his pawn, and for the ensuing attacks on both sides he is better placed, having already two open files for his Rooks.

22. P-KB4 P-QR4 23. QR-Kt1 P-KB4 24. Kt-Q4 Q-R5!

The position bristles with chances for daring sacrifices. After 25. KtxBP, for instance, Black could play RxKt!; 26. PxR, Kt-Kt5; 27. PxKt, PxP; 28. P-R3 (Q-B4ch?, B-B2), B-B3; 29. K-R2, QxPch; 30. PxQ, RxP mate.

25. P-Kt3 Q-Q2 26. PxP BxP 27. Q-Kt2 P-B4

White’s compulsory 25. P-Kt3 has weakened his QB3, and the move in the text is intended to open the diagonal KB3-QB6 for the Black Bishop.

28. KtxB QxKt 29. QxP B-B3 30. Q-B4ch K-R1 31. Kt-K4 QR-K1

White cannot parry all the threats at once. Though he gets rid of the threatening B, he lets in the hostile R on the K file and the end cannot long be delayed.

32. KtxB RxKt 33. B-B1 KR-K3 34. B-R3 R-K7 35. KR-Q1 Kt-K8 36. BxP Kt-B7ch 37. K-Kt2 Kt-Kt5ch

and mate at R7 or B7.